Drawing avatar specifications: missing aspects
A few missing aspects in avatar drawing:
- library call
- libraries
stereotypes and colors of blockscolor of statessafety pragmassecurity pragmas?performance pragmas-
notes(and notes attached to components, including BD, and SMD) -
checkable elements(RL,latency,mutual exclusion) tagscustom C codeweight of transitions and other related attributesinitial value of attributes, and whether they are constant or not