Newer
Older
/* Copyright or (C) or Copr. GET / ENST, Telecom-Paris, Ludovic Apvrille
* ludovic.apvrille AT enst.fr
* This software is a computer program whose purpose is to allow the
* edition of TURTLE analysis, design and deployment diagrams, to
* allow the generation of RT-LOTOS or Java code from this diagram,
* and at last to allow the analysis of formal validation traces
* obtained from external tools, e.g. RTL from LAAS-CNRS and CADP
* from INRIA Rhone-Alpes.
* This software is governed by the CeCILL license under French law and
* abiding by the rules of distribution of free software. You can use,
* modify and/ or redistribute the software under the terms of the CeCILL
* license as circulated by CEA, CNRS and INRIA at the following URL
* "http://www.cecill.info".
* As a counterpart to the access to the source code and rights to copy,
* modify and redistribute granted by the license, users are provided only
* with a limited warranty and the software's author, the holder of the
* economic rights, and the successive licensors have only limited
* liability.
* In this respect, the user's attention is drawn to the risks associated
* with loading, using, modifying and/or developing or reproducing the
* software by the user in light of its specific status of free software,
* that may mean that it is complicated to manipulate, and that also
* therefore means that it is reserved for developers and experienced
* professionals having in-depth computer knowledge. Users are therefore
* encouraged to load and test the software's suitability as regards their
* requirements in conditions enabling the security of their systems and/or
* data to be ensured and, more generally, to use and operate it in the
* same conditions as regards security.
* The fact that you are presently reading this means that you have had
* knowledge of the CeCILL license and that you accept its terms.
*/
package ui;
import attacktrees.*;
import avatartranslator.*;
import translator.CheckingError;
import ui.atd.*;
import java.util.LinkedList;
* Class AvatarTreePanelTranslator
* Creation: 13/04/2015
* @author Ludovic APVRILLE
public class AttackTreePanelTranslator {
protected AttackTree at;
protected AttackTreePanel atp;
protected CorrespondanceTGElement listE; // usual list
//protected CorrespondanceTGElement listB; // list for particular element -> first element of group of blocks
public AttackTreePanelTranslator(AttackTreePanel _atp) {
atp = _atp;
index = 0;
reinit();
}
public AttackTreePanelTranslator(AttackTreePanel _atp, int _index) {
atp = _atp;
index = _index;
if (index < 0) {
index = 0;
}
reinit();
}
public void reinit() {
checkingErrors = new LinkedList<CheckingError>();
warnings = new LinkedList<CheckingError>();
listE = new CorrespondanceTGElement();
panels = new LinkedList<TDiagramPanel>();
}
public AttackTree getAttackTree() {
return at;
}
return checkingErrors;
}
return warnings;
}
public CorrespondanceTGElement getCorrespondanceTGElement() {
return listE;
}
public AttackTree translateToAttackTreeDataStructure() {
at = new AttackTree("AttackTree", atp);
TDiagramPanel panel = atp.panels.get(index);
if ((panel != null) && (panel instanceof AttackTreeDiagramPanel)) {
translate((AttackTreeDiagramPanel) panel);
boolean b = at.checkSyntax();
if (!b) {
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, at.errorOfFaultyElement);
ce.setTGComponent((TGComponent) (at.faultyElement.getReferenceObject()));
ce.setTDiagramPanel(panel);
addCheckingError(ce);
}
}
//TraceManager.addDev("AT=" + at.toString());
return at;
}
public void translate(AttackTreeDiagramPanel atdp) {
List<TGComponent> allComponents = atdp.getAllComponentList();
int nodeID = 0;
TGComponent father;
//Create attacks, nodes
for (TGComponent comp : allComponents) {
// Population
if (comp instanceof ATDAttackerPopulation) {
ATDAttackerPopulation atdap = (ATDAttackerPopulation)comp;
AttackerPopulation pop = new AttackerPopulation(atdap.getAttackerPopulation().getName(), comp);
for(AttackerGroup ag: atdap.getAttackerPopulation().getAttackerGroups()) {
//TraceManager.addDev("Group: " + ag.toString());
pop.addCloneAttackerGroup(ag);
}
at.addPopulation(pop);
}
// Attacks
if (comp instanceof ATDAttack) {
ATDAttack atdatt = (ATDAttack) comp;
Attack att;
String value = atdatt.getValue();
father = atdatt.getFather();
if ((father != null) && (father instanceof ATDBlock)) {
value = ((ATDBlock) father).getNodeName() + "__" + value;
}
att = new Attack(value, atdatt);
att.setRoot(atdatt.isRootAttack());
att.setEnabled(atdatt.isEnabled());
att.setAttackCost(atdatt.getAttackCost());
att.setAttackExperience(atdatt.getAttackExperience());
at.addAttack(att);
listE.addCor(att, comp);
}
if (comp instanceof ATDConstraint) {
ATDConstraint cons = (ATDConstraint) comp;
nodeID++;
171
172
173
174
175
176
177
178
179
180
181
182
183
184
185
186
187
188
189
190
191
192
193
194
195
196
197
198
199
200
//OR
if (cons.isOR()) {
ORNode ornode = new ORNode("OR__" + nodeID, cons);
at.addNode(ornode);
listE.addCor(ornode, comp);
//AND
} else if (cons.isAND()) {
ANDNode andnode = new ANDNode("AND__" + nodeID, cons);
at.addNode(andnode);
listE.addCor(andnode, comp);
//XOR
} else if (cons.isXOR()) {
XORNode xornode = new XORNode("XOR__" + nodeID, cons);
at.addNode(xornode);
listE.addCor(xornode, comp);
//SEQUENCE
} else if (cons.isSequence()) {
SequenceNode seqnode = new SequenceNode("SEQUENCE__" + nodeID, cons);
at.addNode(seqnode);
listE.addCor(seqnode, comp);
//BEFORE
} else if (cons.isBefore()) {
String eq = cons.getEquation();
int time;
try {
BeforeNode befnode = new BeforeNode("BEFORE__" + nodeID, cons, time);
at.addNode(befnode);
listE.addCor(befnode, comp);
} catch (Exception e) {
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, "Invalid time in before node");
ce.setTGComponent(comp);
ce.setTDiagramPanel(atdp);
addCheckingError(ce);
}
//AFTER
} else if (cons.isAfter()) {
String eq = cons.getEquation();
int time;
try {
AfterNode aftnode = new AfterNode("AFTER__" + nodeID, cons, time);
at.addNode(aftnode);
listE.addCor(aftnode, comp);
} catch (Exception e) {
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, "Invalid time in after node");
ce.setTGComponent(comp);
ce.setTDiagramPanel(atdp);
addCheckingError(ce);
}
} else {
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, "Invalid attack node");
ce.setTGComponent(comp);
ce.setTDiagramPanel(atdp);
addCheckingError(ce);
}
}
}
// Making connections between nodes&attacks
TGComponent tgc1, tgc2;
for (TGComponent comp : allComponents) {
if (comp instanceof ATDAttackConnector) {
ATDAttackConnector con = (ATDAttackConnector) (comp);
tgc1 = atdp.getComponentToWhichBelongs(con.getTGConnectingPointP1());
tgc2 = atdp.getComponentToWhichBelongs(con.getTGConnectingPointP2());
if (((tgc1 instanceof ATDAttack) || (tgc1 instanceof ATDConstraint)) &&
((tgc2 instanceof ATDAttack) || (tgc2 instanceof ATDConstraint))) {
try {
// We must transpose this into attack -> node or node -> attack
// Attack -> attack
if ((tgc1 instanceof ATDAttack) && (tgc2 instanceof ATDAttack)) {
// We link the two attacks with an "and" node
Attack at1 = (Attack) (listE.getObject(tgc1));
Attack at2 = (Attack) (listE.getObject(tgc2));
nodeID++;
ANDNode andnode = new ANDNode("ANDBetweenAttacks__" + nodeID + "__" + at1.getName() + "__" + at2.getName(), tgc1);
at.addNode(andnode);
listE.addCor(andnode, comp);
at1.addDestinationNode(andnode);
at2.setOriginNode(andnode);
andnode.addInputAttack(at1, Integer.parseInt("0"));
andnode.setResultingAttack(at2);
// Attack -> node
} else if ((tgc1 instanceof ATDAttack) && (tgc2 instanceof ATDConstraint)) {
Attack at1 = (Attack) (listE.getObject(tgc1));
AttackNode node1 = (AttackNode) (listE.getObject(tgc2));
at1.addDestinationNode(node1);
String val = comp.getValue().trim();
if (val.length() == 0) {
val = "0";
}
node1.addInputAttack(at1, Integer.parseInt(val));
// Node -> attack
} else if ((tgc1 instanceof ATDConstraint) && (tgc2 instanceof ATDAttack)) {
Attack at1 = (Attack) (listE.getObject(tgc2));
AttackNode node1 = (AttackNode) (listE.getObject(tgc1));
at1.setOriginNode(node1);
if (node1.getResultingAttack() != null) {
// Already a resulting attack -> error
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, "Too many resulting attacks");
ce.setTGComponent(tgc1);
ce.setTDiagramPanel(atdp);
addCheckingError(ce);
} else {
node1.setResultingAttack(at1);
}
// Node -> Node
} else if ((tgc1 instanceof ATDConstraint) && (tgc2 instanceof ATDConstraint)) {
AttackNode node1 = (AttackNode) (listE.getObject(tgc1));
AttackNode node2 = (AttackNode) (listE.getObject(tgc2));
// Make fake attack
Attack att = new Attack("Attack__from_" + node1.getName() + "_to_" + node2.getName(), tgc1);
att.setRoot(false);
at.addAttack(att);
listE.addCor(att, comp);
att.setOriginNode(node1);
att.addDestinationNode(node2);
if (node1.getResultingAttack() != null) {
// Already a resulting attack -> error
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, "Too many resulting attacks");
ce.setTGComponent(tgc1);
ce.setTDiagramPanel(atdp);
addCheckingError(ce);
} else {
node1.setResultingAttack(att);
}
String val = comp.getValue().trim();
if (val.length() == 0) {
val = "0";
}
node2.addInputAttack(att, Integer.parseInt(val));
}
} catch (Exception e) {
UICheckingError ce = new UICheckingError(CheckingError.STRUCTURE_ERROR, "Badly formed connector");
ce.setTGComponent(comp);
ce.setTDiagramPanel(atdp);
addCheckingError(ce);
}
}
}
}
}
public AvatarSpecification generateAvatarSpec() {
AvatarSpecification as = new AvatarSpecification("spec from attack trees", atp);
// One block per attacknode to receive the attack
// One block per attack -> syncho
// One mast block with all channels declared at that level
AvatarBlock mainBlock = new AvatarBlock("MainBlock", as, null);
AvatarStartState ass = new AvatarStartState("StartStateOfMainBlock", null, mainBlock);
mainBlock.getStateMachine().setStartState(ass);
mainBlock.getStateMachine().addElement(ass);
as.addBlock(mainBlock);
// Declare all attacks
declareAllAttacks(as, mainBlock);
// Make block for attacks
makeAttackBlocks(as, mainBlock);
// Make blocks for nodes
makeAttackNodeBlocks(as, mainBlock);
return as;
}
private void declareAllAttacks(AvatarSpecification _as, AvatarBlock _main) {
AvatarRelation ar = new AvatarRelation("MainRelation", _main, _main, null);
ar.setAsynchronous(false);
ar.setPrivate(true);
ar.setBroadcast(false);
_as.addRelation(ar);
for (Attack attack : at.getAttacks()) {
avatartranslator.AvatarSignal makeAttack = new avatartranslator.AvatarSignal("make__" + attack.getName(), AvatarSignal.OUT, listE.getTG(attack));
_main.addSignal(makeAttack);
avatartranslator.AvatarSignal stopMakeAttack = new avatartranslator.AvatarSignal("makeStop__" + attack.getName(), AvatarSignal.IN, listE.getTG(attack));
_main.addSignal(stopMakeAttack);
avatartranslator.AvatarSignal acceptAttack = new avatartranslator.AvatarSignal("accept__" + attack.getName(), AvatarSignal.IN, listE.getTG(attack));
_main.addSignal(acceptAttack);
avatartranslator.AvatarSignal stopAcceptAttack = new avatartranslator.AvatarSignal("acceptStop__" + attack.getName(), AvatarSignal.OUT, listE.getTG(attack));
_main.addSignal(stopAcceptAttack);
ar.addSignals(makeAttack, acceptAttack);
ar.addSignals(stopMakeAttack, stopAcceptAttack);
// If attack is not leaf: add the intermediate action to activate the intermediate leaf
if (!attack.isLeaf()) {
avatartranslator.AvatarSignal nodeDone = new avatartranslator.AvatarSignal("nodeDone__" + attack.getName(), AvatarSignal.OUT, listE.getTG(attack));
_main.addSignal(nodeDone);
avatartranslator.AvatarSignal activateAttack = new avatartranslator.AvatarSignal("activate__" + attack.getName(), AvatarSignal.IN, listE.getTG(attack));
_main.addSignal(activateAttack);
ar.addSignals(nodeDone, activateAttack);
}
}
}
private void makeAttackBlocks(AvatarSpecification _as, AvatarBlock _main) {
for (Attack attack : at.getAttacks()) {
391
392
393
394
395
396
397
398
399
400
401
402
403
404
405
406
407
408
409
410
411
412
413
414
415
416
417
418
419
420
421
422
423
424
425
if (attack.isLeaf()) {
// Make the block
AvatarBlock ab = new AvatarBlock(attack.getName(), _as, listE.getTG(attack));
_as.addBlock(ab);
ab.setFather(_main);
avatartranslator.AvatarSignal sigAttack = _main.getAvatarSignalWithName("make__" + attack.getName());
avatartranslator.AvatarSignal stopAttack = _main.getAvatarSignalWithName("makeStop__" + attack.getName());
if ((sigAttack != null) && (stopAttack != null)) {
makeAttackBlockSMD(ab, sigAttack, stopAttack, attack.isEnabled(), listE.getTG(attack));
}
} else {
// Make the block
AvatarBlock ab = new AvatarBlock(attack.getName(), _as, listE.getTG(attack));
_as.addBlock(ab);
ab.setFather(_main);
avatartranslator.AvatarSignal sigAttack = _main.getAvatarSignalWithName("make__" + attack.getName());
avatartranslator.AvatarSignal stopAttack = _main.getAvatarSignalWithName("makeStop__" + attack.getName());
avatartranslator.AvatarSignal activateAttack = _main.getAvatarSignalWithName("activate__" + attack.getName());
makeIntermediateAttackBlockSMD(ab, sigAttack, stopAttack, activateAttack, attack.isEnabled(), listE.getTG(attack));
// Intermediate attack
}
}
}
private void makeAttackBlockSMD(AvatarBlock _ab, avatartranslator.AvatarSignal _sigAttack, avatartranslator.AvatarSignal _sigStop, boolean isEnabled, Object _ref) {
Object _ref1 = _ref;
_ref = null;
boolean isCheckable = false;
boolean isChecked = false;
AvatarStateMachine asm = _ab.getStateMachine();
if (isEnabled) {
if (_ref1 instanceof TGComponent) {
isCheckable = ((TGComponent) (_ref1)).hasCheckableAccessibility();
}
if (_ref1 instanceof TGComponent) {
isChecked = ((TGComponent) (_ref1)).hasCheckedAccessibility();
}
AvatarStartState start = new AvatarStartState("start", _ref, _ab);
AvatarState mainState = new AvatarState("main", _ref, _ab, false, false);
AvatarState performedState = new AvatarState("main", _ref1, _ab, isCheckable, isChecked);
performedState.setAsVerifiable(true);
AvatarState mainStop = new AvatarState("stop", _ref, _ab, false, false);
AvatarActionOnSignal getMake = new AvatarActionOnSignal("GettingAttack", _sigAttack, _ref1, _ab);
AvatarActionOnSignal getStop = new AvatarActionOnSignal("GettingStop", _sigStop, _ref, _ab);
448
449
450
451
452
453
454
455
456
457
458
459
460
461
462
463
464
465
466
467
468
469
470
471
472
473
474
475
476
477
478
479
480
481
482
483
484
485
486
487
488
asm.addElement(start);
asm.setStartState(start);
asm.addElement(mainState);
asm.addElement(performedState);
asm.addElement(getMake);
asm.addElement(getStop);
AvatarTransition at = new AvatarTransition(_ab, "at1", _ref);
asm.addElement(at);
start.addNext(at);
at.addNext(mainState);
at = new AvatarTransition(_ab, "at2", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(getMake);
at = new AvatarTransition(_ab, "at3", _ref);
asm.addElement(at);
getMake.addNext(at);
at.addNext(performedState);
at = new AvatarTransition(_ab, "backToMain", _ref);
asm.addElement(at);
performedState.addNext(at);
at.addNext(mainState);
at = new AvatarTransition(_ab, "at4", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(getStop);
at = new AvatarTransition(_ab, "at5", _ref);
asm.addElement(at);
getStop.addNext(at);
at.addNext(mainStop);
} else {
AvatarStartState start = new AvatarStartState("start", _ref, _ab);
AvatarState mainState = new AvatarState("main", _ref, _ab, false, false);
AvatarState mainStop = new AvatarState("stop", _ref, _ab, false, false);
AvatarActionOnSignal getStop = new AvatarActionOnSignal("GettingStop", _sigStop, _ref, _ab);
493
494
495
496
497
498
499
500
501
502
503
504
505
506
507
508
509
510
511
512
513
514
515
516
517
518
519
520
521
asm.addElement(start);
asm.setStartState(start);
asm.addElement(mainState);
asm.addElement(getStop);
AvatarTransition at = new AvatarTransition(_ab, "at1", _ref);
asm.addElement(at);
start.addNext(at);
at.addNext(mainState);
at = new AvatarTransition(_ab, "at4", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(getStop);
at = new AvatarTransition(_ab, "at5", _ref);
asm.addElement(at);
getStop.addNext(at);
at.addNext(mainStop);
}
}
private void makeIntermediateAttackBlockSMD(AvatarBlock _ab, avatartranslator.AvatarSignal _sigAttack, avatartranslator.AvatarSignal _sigStop, avatartranslator.AvatarSignal _sigActivate, boolean isEnabled, Object _ref) {
Object _ref1 = _ref;
_ref = null;
AvatarStateMachine asm = _ab.getStateMachine();
boolean isCheckable = false;
boolean isChecked = false;
if (isEnabled) {
if (_ref1 instanceof TGComponent) {
isCheckable = ((TGComponent) (_ref1)).hasCheckableAccessibility();
}
if (_ref1 instanceof TGComponent) {
isChecked = ((TGComponent) (_ref1)).hasCheckedAccessibility();
}
AvatarStartState start = new AvatarStartState("start", _ref, _ab);
AvatarState activateState = new AvatarState("activate", _ref, _ab, false, false);
AvatarState mainState = new AvatarState("main", _ref, _ab, false, false);
AvatarState activatedState = new AvatarState("activated", _ref1, _ab, isCheckable, isChecked);
if (_ref1 instanceof ATDAttack) {
activatedState.setAsVerifiable(true);
}
AvatarState performedState = new AvatarState("performed", _ref, _ab, false, false);
AvatarState mainStop = new AvatarState("stop", _ref, _ab, false, false);
AvatarState stopBeforeActivate = new AvatarState("stopBeforeActivate", _ref, _ab, false, false);
AvatarActionOnSignal getMake = new AvatarActionOnSignal("GettingAttack", _sigAttack, _ref1, _ab);
AvatarActionOnSignal getStop = new AvatarActionOnSignal("GettingStop", _sigStop, _ref, _ab);
AvatarActionOnSignal getStopInitial = new AvatarActionOnSignal("GettingInitialStop", _sigStop, _ref, _ab);
AvatarActionOnSignal getActivate = new AvatarActionOnSignal("GettingActivate", _sigActivate, _ref1, _ab);
AvatarActionOnSignal getActivateAfterStop = new AvatarActionOnSignal("GettingActivateAfterStop", _sigActivate, _ref1, _ab);
547
548
549
550
551
552
553
554
555
556
557
558
559
560
561
562
563
564
565
566
567
568
569
570
571
572
573
574
575
576
577
578
579
580
581
582
583
584
585
586
587
588
589
590
591
592
593
594
595
596
597
598
599
600
601
602
603
604
605
606
607
608
609
610
611
612
613
614
615
616
617
618
619
620
621
622
623
624
625
626
627
628
629
asm.addElement(start);
asm.setStartState(start);
asm.addElement(activateState);
asm.addElement(activatedState);
asm.addElement(mainState);
asm.addElement(stopBeforeActivate);
asm.addElement(performedState);
asm.addElement(getMake);
asm.addElement(getStop);
asm.addElement(getStopInitial);
asm.addElement(getActivate);
asm.addElement(getActivateAfterStop);
AvatarTransition at = new AvatarTransition(_ab, "at1", _ref);
asm.addElement(at);
start.addNext(at);
at.addNext(activateState);
at = new AvatarTransition(_ab, "at1_act", _ref);
asm.addElement(at);
activateState.addNext(at);
at.addNext(getActivate);
at = new AvatarTransition(_ab, "at1_performed", _ref);
asm.addElement(at);
getActivate.addNext(at);
at.addNext(activatedState);
at = new AvatarTransition(_ab, "at2_main", _ref);
asm.addElement(at);
activatedState.addNext(at);
at.addNext(mainState);
at.setHidden(true);
at = new AvatarTransition(_ab, "at2", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(getMake);
at = new AvatarTransition(_ab, "at3", _ref);
asm.addElement(at);
getMake.addNext(at);
at.addNext(performedState);
at = new AvatarTransition(_ab, "backToMain", _ref);
asm.addElement(at);
performedState.addNext(at);
at.addNext(mainState);
at = new AvatarTransition(_ab, "at4", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(getStop);
at = new AvatarTransition(_ab, "at5", _ref);
asm.addElement(at);
getStop.addNext(at);
at.addNext(mainStop);
// Stop before activate
at = new AvatarTransition(_ab, "at6", _ref);
asm.addElement(at);
activateState.addNext(at);
at.addNext(getStopInitial);
at = new AvatarTransition(_ab, "at7", _ref);
asm.addElement(at);
getStopInitial.addNext(at);
at.addNext(stopBeforeActivate);
at = new AvatarTransition(_ab, "at8", _ref);
asm.addElement(at);
stopBeforeActivate.addNext(at);
at.addNext(getActivateAfterStop);
at = new AvatarTransition(_ab, "at9", _ref);
asm.addElement(at);
getActivateAfterStop.addNext(at);
at.addNext(mainStop);
} else {
AvatarStartState start = new AvatarStartState("start", _ref, _ab);
AvatarState activateState = new AvatarState("activate", _ref, _ab,false, false);
AvatarState mainState = new AvatarState("main", _ref, _ab, false, false);
AvatarState activatedState = new AvatarState("main", _ref1, _ab, isCheckable, isChecked);
AvatarState mainStop = new AvatarState("stop", _ref, _ab, false, false);
AvatarState stopBeforeActivate = new AvatarState("stopBeforeActivate", _ref, _ab, false, false);
AvatarActionOnSignal getStop = new AvatarActionOnSignal("GettingStop", _sigStop, _ref, _ab);
AvatarActionOnSignal getStopInitial = new AvatarActionOnSignal("GettingInitialStop", _sigStop, _ref, _ab);
AvatarActionOnSignal getActivate = new AvatarActionOnSignal("GettingActivate", _sigActivate, _ref1, _ab);
AvatarActionOnSignal getActivateAfterStop = new AvatarActionOnSignal("GettingActivateAfterStop", _sigActivate, _ref1, _ab);
640
641
642
643
644
645
646
647
648
649
650
651
652
653
654
655
656
657
658
659
660
661
662
663
664
665
666
667
668
669
670
671
672
673
674
675
676
677
678
679
680
681
682
683
684
685
686
687
688
689
690
691
692
693
694
695
696
697
698
699
700
701
702
703
704
705
706
707
708
asm.addElement(start);
asm.setStartState(start);
asm.addElement(activateState);
asm.addElement(activatedState);
asm.addElement(mainState);
asm.addElement(stopBeforeActivate);
asm.addElement(getStop);
asm.addElement(getStopInitial);
asm.addElement(getActivate);
asm.addElement(getActivateAfterStop);
AvatarTransition at = new AvatarTransition(_ab, "at1", _ref);
asm.addElement(at);
start.addNext(at);
at.addNext(activateState);
at = new AvatarTransition(_ab, "at1_act", _ref);
asm.addElement(at);
activateState.addNext(at);
at.addNext(getActivate);
at = new AvatarTransition(_ab, "at1_performed", _ref);
asm.addElement(at);
getActivate.addNext(at);
at.addNext(activatedState);
at = new AvatarTransition(_ab, "at2_main", _ref);
asm.addElement(at);
activatedState.addNext(at);
at.addNext(mainState);
at.setHidden(true);
at = new AvatarTransition(_ab, "at4", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(getStop);
at = new AvatarTransition(_ab, "at5", _ref);
asm.addElement(at);
getStop.addNext(at);
at.addNext(mainStop);
// Stop before activate
at = new AvatarTransition(_ab, "at6", _ref);
asm.addElement(at);
activateState.addNext(at);
at.addNext(getStopInitial);
at = new AvatarTransition(_ab, "at7", _ref);
asm.addElement(at);
getStopInitial.addNext(at);
at.addNext(stopBeforeActivate);
at = new AvatarTransition(_ab, "at8", _ref);
asm.addElement(at);
stopBeforeActivate.addNext(at);
at.addNext(getActivateAfterStop);
at = new AvatarTransition(_ab, "at9", _ref);
asm.addElement(at);
getActivateAfterStop.addNext(at);
at.addNext(mainStop);
}
}
private void makeAttackNodeBlocks(AvatarSpecification _as, AvatarBlock _main) {
for (AttackNode node : at.getAttackNodes()) {
if (node.isWellFormed()) {
// Make the block
AvatarBlock ab = new AvatarBlock(node.getName(), _as, listE.getTG(node));
_as.addBlock(ab);
ab.setFather(_main);
if (node instanceof ANDNode) {
makeANDNode(_as, _main, ab, (ANDNode) node, listE.getTG(node));
} else if (node instanceof ORNode) {
makeORNode(_as, _main, ab, (ORNode) node, listE.getTG(node));
} else if (node instanceof XORNode) {
makeXORNode(_as, _main, ab, (XORNode) node, listE.getTG(node));
} else if (node instanceof SequenceNode) {
makeSequenceNode(_as, _main, ab, (SequenceNode) node, listE.getTG(node));
} else if (node instanceof AfterNode) {
makeAfterNode(_as, _main, ab, (AfterNode) node, listE.getTG(node));
} else if (node instanceof BeforeNode) {
makeBeforeNode(_as, _main, ab, (BeforeNode) node, listE.getTG(node));
}
}
}
}
private void makeANDNode(AvatarSpecification _as, AvatarBlock _main, AvatarBlock _ab, ANDNode _node, Object _ref) {
Object _ref1 = _ref;
_ref = null;
AvatarStateMachine asm = _ab.getStateMachine();
// Basic machine
AvatarStartState start = new AvatarStartState("start", _ref, _ab);
AvatarState mainState = new AvatarState("main", _ref, _ab, false, false);
AvatarState endState = new AvatarState("end", _ref, _ab, false, false);
AvatarState overallState = new AvatarState("overall", _ref, _ab, false, false);
asm.addElement(start);
asm.setStartState(start);
asm.addElement(mainState);
asm.addElement(endState);
asm.addElement(overallState);
AvatarTransition atF = new AvatarTransition(_ab, "at1", _ref);
asm.addElement(atF);
start.addNext(atF);
atF.addNext(mainState);
atF.setHidden(true);
String finalGuard = "";
for (Attack att : _node.getInputAttacks()) {
AvatarAttribute aa = new AvatarAttribute(att.getName() + "__performed", AvatarType.BOOLEAN, _ab, _ref);
if (finalGuard.length() == 0) {
finalGuard += "(" + att.getName() + "__performed == true)";
} else {
finalGuard += " && (" + att.getName() + "__performed == true)";
}
_ab.addAttribute(aa);
atF.addAction(att.getName() + "__performed = false");
avatartranslator.AvatarSignal sigAtt = _main.getAvatarSignalWithName("accept__" + att.getName());
AvatarActionOnSignal acceptAttack = new AvatarActionOnSignal("AcceptAttack", sigAtt, _ref1, _ab);
asm.addElement(acceptAttack);
AvatarTransition at = new AvatarTransition(_ab, "at_toInputAttack", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(acceptAttack);
at.setGuard(new AvatarSimpleGuardDuo(aa, AvatarConstant.FALSE, "=="));
at = new AvatarTransition(_ab, "at_fromInputAttack", _ref);
at.addAction(att.getName() + "__performed = true");
asm.addElement(at);
acceptAttack.addNext(at);
at.addNext(mainState);
at.setHidden(true);
}
// Adding resulting attack
AvatarTransition at = new AvatarTransition(_ab, "at_toEnd", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(endState);
at.setGuard("[" + finalGuard + "]");
Attack resulting = _node.getResultingAttack();
avatartranslator.AvatarSignal sigAttack = _main.getAvatarSignalWithName("nodeDone__" + resulting.getName());
AvatarActionOnSignal resultingAttack = new AvatarActionOnSignal("ResultingAttack", sigAttack, _ref1, _ab);
asm.addElement(resultingAttack);
at = new AvatarTransition(_ab, "at_toResultingAttack", _ref);
asm.addElement(at);
endState.addNext(at);
at.addNext(resultingAttack);
at = new AvatarTransition(_ab, "at_Overall", _ref);
asm.addElement(at);
resultingAttack.addNext(at);
at.addNext(overallState);
}
private void makeORNode(AvatarSpecification _as, AvatarBlock _main, AvatarBlock _ab, ORNode _node, Object _ref) {
Object _ref1 = _ref;
_ref = null;
AvatarStateMachine asm = _ab.getStateMachine();
// Basic machine
AvatarStartState start = new AvatarStartState("start", _ref, _ab);
AvatarState mainState = new AvatarState("main", _ref, _ab, false, false);
AvatarState endState = new AvatarState("end", _ref, _ab, false, false);
AvatarState overallState = new AvatarState("overall", _ref, _ab, false, false);
asm.addElement(start);
asm.setStartState(start);
asm.addElement(mainState);
asm.addElement(endState);
asm.addElement(overallState);
AvatarTransition atF = new AvatarTransition(_ab, "at1", _ref);
asm.addElement(atF);
start.addNext(atF);
atF.addNext(mainState);
AvatarGuard finalGuard = null;
for (Attack att : _node.getInputAttacks()) {
AvatarAttribute aa = new AvatarAttribute(att.getName() + "__performed", AvatarType.BOOLEAN, _ab, _ref);
if (finalGuard == null)
finalGuard = new AvatarSimpleGuardDuo(aa, AvatarConstant.TRUE, "==");
else
finalGuard = AvatarGuard.addGuard(finalGuard, new AvatarSimpleGuardDuo(aa, AvatarConstant.TRUE, "=="), "||");
_ab.addAttribute(aa);
atF.addAction(new AvatarActionAssignment(aa, AvatarConstant.FALSE, aa + "=" + AvatarConstant.FALSE));
// From Main
avatartranslator.AvatarSignal sigAtt = _main.getAvatarSignalWithName("accept__" + att.getName());
AvatarActionOnSignal acceptAttack = new AvatarActionOnSignal("AcceptAttack", sigAtt, _ref1, _ab);
asm.addElement(acceptAttack);
AvatarTransition at = new AvatarTransition(_ab, "at_toInputAttack", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(acceptAttack);
at.setGuard(new AvatarSimpleGuardDuo(aa, AvatarConstant.FALSE, "=="));
at = new AvatarTransition(_ab, "at_fromInputAttack", _ref);
at.addAction(new AvatarActionAssignment(aa, AvatarConstant.TRUE, aa + "=" + AvatarConstant.TRUE));
asm.addElement(at);
acceptAttack.addNext(at);
at.addNext(mainState);
// Link from End
acceptAttack = new AvatarActionOnSignal("AcceptAttack", sigAtt, _ref1, _ab);
asm.addElement(acceptAttack);
at = new AvatarTransition(_ab, "at_toInputAttack", _ref);
asm.addElement(at);
endState.addNext(at);
at.addNext(acceptAttack);
at.setGuard(new AvatarSimpleGuardDuo(aa, AvatarConstant.FALSE, "=="));
at = new AvatarTransition(_ab, "at_fromInputAttack", _ref);
at.addAction(new AvatarActionAssignment(aa, AvatarConstant.TRUE,aa + "=" + AvatarConstant.TRUE));
asm.addElement(at);
acceptAttack.addNext(at);
at.addNext(endState);
// Link from Overall
acceptAttack = new AvatarActionOnSignal("AcceptAttack", sigAtt, _ref1, _ab);
asm.addElement(acceptAttack);
at = new AvatarTransition(_ab, "at_toInputAttack", _ref);
asm.addElement(at);
overallState.addNext(at);
at.addNext(acceptAttack);
at.setGuard(new AvatarSimpleGuardDuo(aa, AvatarConstant.FALSE, "=="));
at = new AvatarTransition(_ab, "at_fromInputAttack", _ref);
at.addAction(new AvatarActionAssignment(aa, AvatarConstant.TRUE, aa + "=" + AvatarConstant.TRUE));
asm.addElement(at);
acceptAttack.addNext(at);
at.addNext(overallState);
}
// Adding resulting attack
AvatarTransition at = new AvatarTransition(_ab, "at_toEnd", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(endState);
at.setGuard(finalGuard);
Attack resulting = _node.getResultingAttack();
avatartranslator.AvatarSignal sigAttack = _main.getAvatarSignalWithName("nodeDone__" + resulting.getName());
AvatarActionOnSignal resultingAttack = new AvatarActionOnSignal("ResultingAttack", sigAttack, _ref1, _ab);
asm.addElement(resultingAttack);
at = new AvatarTransition(_ab, "at_toResultingAttack", _ref);
asm.addElement(at);
endState.addNext(at);
at.addNext(resultingAttack);
at = new AvatarTransition(_ab, "at_Overall", _ref);
asm.addElement(at);
resultingAttack.addNext(at);
at.addNext(overallState);
}
private void makeXORNode(AvatarSpecification _as, AvatarBlock _main, AvatarBlock _ab, XORNode _node, Object _ref) {
Object _ref1 = _ref;
_ref = null;
AvatarStateMachine asm = _ab.getStateMachine();
// Basic machine
AvatarStartState start = new AvatarStartState("start", _ref, _main);
AvatarState mainState = new AvatarState("main", _ref, _main, false, false);
AvatarState stoppingAll = new AvatarState("stoppingAll", _ref, _main, false, false);
AvatarState endState = new AvatarState("end", _ref, _main, false, false);
AvatarState overallState = new AvatarState("overall", _ref, _main, false, false);
asm.addElement(start);
asm.setStartState(start);
asm.addElement(mainState);
asm.addElement(endState);
asm.addElement(overallState);
asm.addElement(stoppingAll);
AvatarTransition atF = new AvatarTransition(_ab, "at1", _ref);
atF.setHidden(true);
asm.addElement(atF);
start.addNext(atF);
atF.addNext(mainState);
AvatarAttribute oneDone = new AvatarAttribute("oneDone", AvatarType.BOOLEAN, _ab, _ref);
AvatarGuard finalGuard = new AvatarSimpleGuardDuo(oneDone, AvatarConstant.TRUE, "==");
AvatarGuard toEndGuard = null;
_ab.addAttribute(oneDone);
atF.addAction("oneDone = false");
for (Attack att : _node.getInputAttacks()) {
AvatarAttribute aa = new AvatarAttribute(att.getName() + "__performed", AvatarType.BOOLEAN, _ab, _ref);
_ab.addAttribute(aa);
atF.addAction(new AvatarActionAssignment(aa, AvatarConstant.FALSE, aa + "=" + AvatarConstant.FALSE));
if (toEndGuard == null)
toEndGuard = new AvatarSimpleGuardDuo(aa, AvatarConstant.TRUE, "==");
else
toEndGuard = AvatarGuard.addGuard(toEndGuard, new AvatarSimpleGuardDuo(aa, AvatarConstant.TRUE, "=="), "&&");
// From Main
avatartranslator.AvatarSignal sigAtt = _main.getAvatarSignalWithName("accept__" + att.getName());
AvatarActionOnSignal acceptAttack = new AvatarActionOnSignal("AcceptAttack", sigAtt, _ref1, _main);
asm.addElement(acceptAttack);
AvatarTransition at = new AvatarTransition(_ab, "at_toInputAttack", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(acceptAttack);
at.setGuard(new AvatarBinaryGuard(
new AvatarSimpleGuardDuo(aa, AvatarConstant.FALSE, "=="),
new AvatarSimpleGuardDuo(oneDone, AvatarConstant.FALSE, "=="),
"&&"));
at = new AvatarTransition(_ab, "at_fromInputAttack", _ref);
at.addAction(new AvatarActionAssignment(aa, AvatarConstant.TRUE, aa + "=" + AvatarConstant.TRUE));
at.setHidden(true);
at.addAction(new AvatarActionAssignment(oneDone, AvatarConstant.TRUE, aa + "=" + AvatarConstant.TRUE));
asm.addElement(at);
acceptAttack.addNext(at);
at.addNext(mainState);
// Link from stoppingAll
// if (att.isLeaf()) {
// Leaf attack -> must make a stop
sigAtt = _main.getAvatarSignalWithName("acceptStop__" + att.getName());
acceptAttack = new AvatarActionOnSignal("StopAttack", sigAtt, _ref1, _main);
asm.addElement(acceptAttack);
at = new AvatarTransition(_ab, "at_toInputAttack_leaf", _ref);
asm.addElement(at);
stoppingAll.addNext(at);
at.addNext(acceptAttack);
at.setGuard(new AvatarSimpleGuardDuo(aa, AvatarConstant.FALSE, "=="));
at = new AvatarTransition(_ab, "at_fromInputAttack", _ref);
at.addAction(new AvatarActionAssignment(aa, AvatarConstant.TRUE, aa + "=" + AvatarConstant.TRUE));
at.setHidden(true);
asm.addElement(at);
acceptAttack.addNext(at);
at.addNext(stoppingAll);
// } else {
// Generated attack-> must set performed to true.
/* at = new AvatarTransition("at_toInputAttack", _ref);
stoppingAll.addNext(at);
asm.addElement(at);
at.addNext(stoppingAll);
at.setGuard("["+att.getName() + "__performed == false]");
at.addAction(att.getName() + "__performed = true");
at.setHidden(true);*/
// }
}
// Adding link to stopping all
AvatarTransition at = new AvatarTransition(_ab, "at_toStoppingAll", _ref);
asm.addElement(at);
mainState.addNext(at);
at.addNext(stoppingAll);
at.setGuard(finalGuard);